It basically picked up where Ocarina o Time left off, where Zelda returned Link to his childhood. The game is dark, yet bright and hopeful at the same time, something few games can pull off. And I know many out there that played it and did not like it was because of the three-day time frame that was implemented. For me, that was something that added appeal to me. It made it more edgy, making the player more anxious in how they played, leaving sweat upon your brow as you hoped and prayed you'd finish this dungeon before your three days were up and you have to revert back to the dawn of the first day. I LOVED IT! It's a mechanic that has never been implemented in another Zelda title since.
And all of the masks you could collect...so many masks!!! That was also a very fun element that added whimsy and challenge to the game. I of course completed the game with every mask I could find, because when I play a Zelda game, I go the distance and do everything there is possible to do in the game.
Just talking about this game gets me super hyped for it's remake for the Nintendo 3DS. I know they made some changes to the game, but being the hardcore Legend of Zelda fan that I am, I just hope they didn't make it easier or dumb it down in any way. I love the challenge of all the puzzles and the craziness...I just hope that 'challenge' is still there in the 3DS version.
Expect a full-on review of the 3DS remake from me in due time, where in the review I will be comparing it to the original, and laying out the pros and cons.
Till next time, lovelies~